-- GENERATED SPELL FOR [Frozen Soul] --


function spell0_7352(pUnit, Event) --@Silence,Self--
pUnit:FullCastSpellOnTarget(12528,pUnit)
pUnit:RegisterEvent('Sorts_7352', 11500, 1)
end

function Sorts_7352(pUnit, Event)
local choix_sorts_7352 = math.random(0, 0)
if choix_sorts_7352 == 0 then
pUnit:RegisterEvent('spell0_7352', 1, 1)
end
end

function mob7352_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_7352', math.random(1500, 3000), 1)
end

function mob7352_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob7352_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob7352_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(7352, 1, 'mob7352_Action')
RegisterUnitEvent(7352, 2, 'mob7352_Leave')
RegisterUnitEvent(7352, 3, 'mob7352_Kill')
RegisterUnitEvent(7352, 4, 'mob7352_Die')
